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msLib.h File Reference

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Compounds

struct  msBone
struct  msMaterial
struct  msMesh
struct  msModel
struct  msPositionKey
struct  msRotationKey
struct  msTriangle
struct  msVertex

Defines

#define MSLIB_API   __declspec(dllimport)
#define MS_MAX_NAME   32
#define MS_MAX_PATH   256

Typedefs

typedef unsigned char byte
typedef unsigned short word
typedef float msVec4 [4]
typedef float msVec3 [3]
typedef float msVec2 [2]
typedef msVertex msVertex
typedef msMesh msMesh
typedef msMaterial msMaterial
typedef msPositionKey msPositionKey
typedef msRotationKey msRotationKey
typedef msBone msBone
typedef msModel msModel

Enumerations

enum  msFlag {
  eSelected = 1, eSelected2 = 2, eHidden = 4, eDirty = 8,
  eAveraged = 16, eUnused = 32
}

Functions

 __declspec (dllimport) void msModel_Destroy(msModel *pModel)

Variables

int nIndex
const char * szName
int nFrame
int nTotalFrames
msVec3 Position
msVec3 Rotation
byte nFlags
char int nMaxLength
int msVec3 Normal
word nIndices []
word nNormalIndices []
byte nSmoothingGroup
msVec3 Vertex
msVec2 st
int nBoneIndex
msVec4 Ambient
msVec4 Diffuse
msVec4 Specular
msVec4 Emissive
float fShininess
float fTransparency
const char * szDiffuseTexture
const char * szAlphaTexture
const char * szParentName
float fTime


Define Documentation

#define MS_MAX_NAME   32
 

#define MS_MAX_PATH   256
 

#define MSLIB_API   __declspec(dllimport)
 


Typedef Documentation

typedef unsigned char byte
 

typedef struct msBone msBone
 

typedef struct msMaterial msMaterial
 

typedef struct msMesh msMesh
 

typedef struct msModel msModel
 

typedef struct msPositionKey msPositionKey
 

typedef struct msRotationKey msRotationKey
 

typedef float msVec2[2]
 

typedef float msVec3[3]
 

typedef float msVec4[4]
 

typedef struct msVertex msVertex
 

typedef unsigned short word
 


Enumeration Type Documentation

enum msFlag
 

Enumeration values:
eSelected 
eSelected2 
eHidden 
eDirty 
eAveraged 
eUnused 


Function Documentation

__declspec dllimport   
 


Variable Documentation

msVec4 Ambient
 

msVec4 Diffuse
 

msVec4 Emissive
 

float fShininess
 

float fTime
 

float fTransparency
 

int nBoneIndex
 

int nFlags
 

int nFrame
 

int nIndex
 

word nIndices
 

char int nMaxLength
 

word nNormalIndices
 

int msVec3 Normal
 

byte nSmoothingGroup
 

int nTotalFrames
 

float msVec3 Position
 

float msVec3 Rotation
 

msVec4 Specular
 

msVec2 st
 

char * szAlphaTexture
 

char * szDiffuseTexture
 

char * szName
 

char * szParentName
 

msVec3 Vertex
 


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